


I was eventually able to alleviate this issue by installing a mod that gives a full description of the items, and the developers are looking into integrating something like this into the game officially.įor many, Afterbirth+ is an expansion based on potential. I completely understand the intention of the developers to make item descriptions vague at best, but it doesn't make it any less frustrating.

For many of the items in-game, I had to leave the game and open up a wiki to see what the items actually do. With most of the items, you initially have no idea what they do. Unfortunately, the new items once again highlight an issue that has plagued Isaac since day one. I'm glad the challenges this time around aren't as tedious and rage-inducing like past challenges (Looking at you "Brains!"). It's RNG taken to its extreme conclusion. is a lie and you have no idea what will happen. My personal favorite is "April Fools," where every item, coin, heart, bomb, etc. "Backasswards" starts Isaac at Mega Satan and having to work his way back to the level one basement. The new challenges do a great job at bringing out the bizarre possibilities of Isaac. Replaying these rooms becomes redundant, and the entire floor comes across as a missed opportunity. Called the Void, it changes things up by having every new room picked from a different floor in the game. Unfortunately, his level is kind of a letdown. Delirium is the new end boss with every attack being a move performed by a different boss, which becomes incredibly hectic and unpredictable. Big Horn expands on Little Horn by slapping you around with his giant hands and flings troll bombs out like crazy. The new bosses of Afterbirth+ are natural extensions of previous bosses. After a few days of playing, I noticed a drastic change in the difficulty as the patches fixed many of the initial problems I had with the expansion. As of now, he has fixed the spawn rates of the Void Portal enemies, lowered the spawn percentage of the Stone Fatties, and removed the now infamous "Blastocyst Room." Other patches have already begun rolling out fixing bugs, crashes, and implementing balance changes. It's so difficult that Edmund has already tweeted plans to fix many of the balance issues. Afterbirth+ is hard, but might be too hard for its own good. If it wasn't clear, it should be stated that this expansion isn't for new players.
